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Networking Class
example usage: https://github.com/andreigec/FireWind
Inheritance Hierarchy
SystemObject
  ANDREICSLIB.HelpersNetworking

Namespace: ANDREICSLIB.Helpers
Assembly: ANDREICSLIB (in ANDREICSLIB.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public class Networking

The Networking type exposes the following members.

Constructors
  NameDescription
Public methodNetworking
Initializes a new instance of the Networking class
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Methods
  NameDescription
Public methodAddUDPClient
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Private methodStatic memberGetSocketInfo
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodStatic memberSendUDPPacketGetBlockingResponse
Private methodSetUDPTimeout
Public methodStopAll
Public methodStopAllUDP
Public methodStatic memberStopUDPClient
Public methodStatic memberSTUNServer
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
  NameDescription
Public fieldUDPListener
Public fieldUDPSenders
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See Also